In 1998, we were well versed in the idea of sequels but the concept of expansion packs was something unusual. Expanding the StarCraft universe © Blizzard Entertainment PC gamers were treated to the kind of movie-like presentation usually seen on PlayStation from Japanese studios such as Square Soft and Namco, only the StarCraft content was notably more ‘Hollywood’ in style. StarCraft also led to Blizzard passionately investing in its film department, with rendered cinematic sequences telling the story in between missions. “The ‘Blizzard Style’ was inspired by a technical necessity – from trying to make things translate,” said Didier. Art Director Samwise Didier told in 2017 how the colourful comic-book style was a reaction to PC gaming trends at the time trying to be photorealistic, whereas the visuals of Warcraft and StarCraft needed to be chunkier. The distinct Blizzard art style, bringing to life everything from World of Warcraft through Overwatch, owes quite a bit to the decisions made while StarCraft was in development. Blizzard gambled on an asymmetrical playing field split between three warring races, emboldening its multiplayer online gaming service,, with an account system to prevent cheats. StarCraft, with its fashionable late ’90s BiCapitalized moniker, was the game that the serious sci-fi fanatic had secretly craved but didn’t yet know it. It was a stroke of genius by Blizzard to take its best-selling Warcraft series and sup it up with sci-fi, expanding on the gameplay of Warcraft II with more nuanced tactical gameplay and greater narrative depth. Sci-fi stories in videogames before 1998 mainly took place in action-oriented scenarios with the likes of Space Invaders, Galaxian, Star Fox and countless attempts at Star Wars spin-offs. From Elves, Ogres and Trolls to Terrans, Protoss and Zerg © Blizzard Entertainment As we head toward the 20th Anniversary celebrations kicking off March 31, here’s a reminder of how influential StarCraft has been since 1998. In fact, there’s a lot that we take for granted in gaming that StarCraft has helped to pioneer. Log in to Heroes of the Storm between March 27 and April 7 to receive a 20th Anniversary Portrait for Protoss, Terran and Zerg.Without Blizzard Entertainment’s sci-fi RTS, there may never have been esports as we know it today. Heroes of the Storm – StarCraft 20th Anniversary Portraits Log in to Overwatch between March 6 and April 3 to receive the Sarah Kerrigan Ghost skin for Widowmaker.īetween March 31 and April 6, /salute one of the following StarCraft-themed companion pets – Zergling, Grunty, Mini Thor, Baneling, or Zeradar – to receive the “Salute to StarCraft” Feat of Strength. Log in to Diablo III after March 6 to receive Dominion’s Revenge, a fearsome Battlecruiser-themed Pet. Additionally, log in between March 6 and April 3 to receive a Portrait and Decal. Log in to StarCraft II after March 6 to receive a special UI Skin for each race. StarCraft II – StarCraft 20th Anniversary UI Skins, Portrait, and Decal Log in to StarCraft: Remastered after March 6 to receive a commemorative 20th Anniversary UI Skin for StarCraft: Remastered. StarCraft: Remastered – StarCraft 20th Anniversary UI Skin This month, your favorite Blizzard games are getting in on the StarCraft 20th Anniversary action, with epic rewards including a Sarah Kerrigan Overwatch skin, a Battlecruiser Diablo III pet, and more! On March 30 and 31, your favorite StarCraft personalities will celebrate the 20th Anniversary with a special event on ! Follow on Twitch!Ī Cross-Franchise Celebration – 20th Anniversary Rewards In StarCraft is Life: A Celebration, some of StarCraft’s biggest fans look back on their favorite memories from the past 20 years.
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